![]() Featuring vast cityscapes, electronic warfare systems, and new BattleMechs like the Raven, BATTLETECH: Urban Warfare is available now for 19.99 / 19.99 / 15.49 MSRP and is also available in the BATTLETECH Season Pass. Urban Warfare will bring ‘Mech combat to the vast cityscapes of 3025. Pilot seven classic BattleMechs along with one new ‘Mech designed exclusively for this expansion. Paradox Interactive and Harebrained Schemes today released the Urban Warfare expansion for BATTLETECH, taking ‘Mech combat to the streets. Heavy Metal unleashes a wide range of ‘Mechs that both longtime fans and new players can enjoy. There are far more light and mediums mechs available then heavy or assault. So not only are they working with a limited set of mechs, but the mechs available are not evenly distributed by class. Urban Warfare brings 'Mech combat to the vast cityscapes of the Inner Sphere! Electronic warfare, large-scale building destruction, environmental mechanics, new enemy units and more make the urban sprawl a whole new battlefield. The available mechs in this era are limited to pretty much a single technical manual. Introducing Flashpoints: high-stakes, branching short stories that link together mercenary missions, crew conversations, special events, critical choices, and rare bonus rewards to take BATTLETECH's endgame and Career-Mode gameplay to the next level. New EncounterAttack and Defend is a challenging new mission type where your mercenaries must destroy an enemy’s base to stop a steady stream of attackers before they can overcome your forces and knock out your employer’s base.The BATTLETECH Season Pass includes Flashpoint, Urban Warfare and Heavy Metal at a discounted price.īATTLETECH's first-ever expansion adds new gameplay, depth, and over 30 hours of new content to your mercenary experience. Three New Enemy VehiclesThe Gallant Urban Assault Tank sports a variety of weapons to fight at all ranges with speed and agility, the Packrat is a battlefield support vehicle equipped with a prototype version of ECM, and the Rotunda is a reconnaissance vehicle equipped with a prototype version of Active Probe. New FlashpointsA wide variety of new branching short stories that link together mercenary missions, crew conversations, special events, critical choices, and rare bonus rewards. The Javelin is a compromise between speed and firepower, with close-range knockout power. Two New BattleMechsThe experimental Raven 1X sports an advanced electronic warfare package that combines ECM and Active Probe systems into a lightweight component. The 3rd DLC, Battletech: Heavy Metal, added a flashpoint campaign. The release of the 2nd DLC, Battletech: Urban Warfare, added new flashpoints to the game. ![]() Meanwhile, ‘Mechs equipped with Active Probe can reveal, locate, and target enemy units that would otherwise be hidden. In Career, they are available immediately, although it will take a few days of career time before they appear on the Star Map. ‘Mechs equipped with Electronic Countermeasures (ECM) and nearby friendly units are obscured from enemy targeting systems and immune to indirect fire. Each charge reduces the chances to be hit by 10 (+2 difficulty to the shot), and only one charge is lost each time the ‘Mech is fired at. ![]() Electronic Warfare The return of these lost technologies will forever change the 31st century battlefield. This passive speciality adds one to the number of evasive charges built up by a ‘Mech through movement, which can exceed the maximum for the unit. Beautiful 4K artwork from the BATTLETECH universe to decorate your computer desktop. Destroyed coolant exchanger buildings, and broken electrical transformers that disrupt targeting will drastically change the battle as you go. Not only towering offices provide good cover against direct fire, but some of them are also large enough for your mechs to jump on their rooftops. Because of them fighting on the city streets is a bit different than in the most other biomes. Every building in the new urban biome is fully destructible, so you’re never more than a few salvos away from a new line of sight, or the defensive cover of high-rise rubble. Urban Warfare This DLC adds urban maps with lots of large buildings. Urban Warfare Street brawls introduce new tactical gameplay challenges as ‘Mech combat moves from wide-open natural landscapes to vast urban sprawls. Urban Warfare brings 'Mech combat to the vast cityscapes of the Inner Sphere! Electronic warfare, large-scale building destruction, environmental mechanics, new enemy units and more make the urban sprawl a whole new battlefield.
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